007, be cautious when you leave the main city!
When Morning Wind arrived, Frost, the Paladin of Retribution, was barely holding out against the fierce assault of the patrol soldiers. Had it not been for Zhang Xinting, the professional Hunter, kiting one of the patrol soldiers away, they would have perished already. Besides Frost, there were two other beautiful women whom Morning Wind had never met—one was an Ice Mage, the other a Holy Priest. Only three members remained in the Divine War Guild’s party, and without a priest, they dared not step forward to assist, instead watching from a distance.
Charge! (Generates 20 Rage)
Bloodlust! (Generates 15 Rage, triggers a free Gale Strike with no Rage cost)
Gale Strike!
Gale Strike: Off-hand skill. Swiftly attack with your off-hand weapon, dealing 225% attack damage and inflicting a Mortal Wound, reducing healing received for 10 seconds. Cooldown: none. Cost: 30 Rage.
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Morning Wind’s left hand unleashed three free Gale Strikes, bursting forth with over 2200 damage and instantly pulling the patrol soldier’s aggro. With Gale Strike spent and Bloodlust off cooldown, Morning Wind cast it again. This time, the free Gale Strike didn’t trigger, so he threw Giant Strike and Rage Strike instead.
Giant Strike: Armor Break skill. Smash the target, dealing 195% attack damage and refreshing the Armor Break effect. Weakens enemy defense so your attacks ignore 100% of their armor for 6 seconds. Against players, the Armor Break effect is reduced by 50%. Cooldown: 15 seconds. Cost: 30 Rage.
Rage Strike: Powerful offensive skill. A strong blow, dealing 250% attack damage with two melee weapons. Each critical hit enables another Rage Strike, stacking up to two layers, usable only within 8 seconds after a crit. Cooldown: none. Cost: none.
After Bloodlust landed a critical hit, Morning Wind gained a Rage Strike opportunity. With Giant Strike applied, his two one-handed swords slashed at the patrol soldier just as it turned, triggering another crit.
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With defense ignored, a single Rage Strike crit burst out over 3400 damage—even with Morning Wind wielding one-handed weapons. If he used two-handed swords, it would easily exceed 5000 damage. Another crit from Rage Strike allowed Morning Wind to use it again, dealing another 3200 damage; the patrol soldier had lost half its health.
Currently, Morning Wind wielded two black iron one-handed swords, so Rage Strike’s damage wasn’t at its peak. If he equipped two two-handed swords, the Rage Strike damage would be higher, but the off-hand Gale Strike would be weakened. This was due to the Berserker’s two passive skills.
Morning Wind burst onto the scene, instantly unleashing nearly 9000 damage. The four women could hardly believe their eyes. They’d heard that Berserkers’ damage output was trash, always at the bottom without good weapons, and even worse than Weapon Warriors, but Morning Wind was nothing like them.
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The patrol soldier raised its broadsword to strike at Morning Wind, who took a hit and immediately retreated. Without switching to a shield, another blow would surely drop him. Activating the Intercept skill, Morning Wind dashed toward another patrol soldier, unleashing Bloodlust and Gale Strike. The patrol soldier’s aggro was now on Morning Wind, so it had to walk over to attack him.
“Don’t push yourself, you can’t withstand two patrol soldiers. Xiaoyue, keep an eye on him!” Frost, the Paladin, was struggling to tank even one patrol soldier, let alone a Berserker with fragile defense. She instructed Xiaoyue, the Holy Priest, to heal Morning Wind.
Switching to Defensive Stance, switching to shield!
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Morning Wind’s burst quickly pulled aggro from Zhang Xinting, the Hunter. As the patrol soldier turned to attack him, Morning Wind switched to Defensive Stance, deftly swapping his shield to his left hand, advancing rather than retreating. He hammered the patrol soldier’s head with Shield Slam, then followed up with the shielded warrior’s exclusive Devastating Strike.
Devastating Strike: Armor Break skill. Shatter the target’s armor, dealing 180% attack damage. Each stack of Armor Break grants an additional 20% attack damage. Causes Armor Break effect, weakening armor by 5%, stacking up to 5 layers and lasting 30 seconds. Cooldown: none. Cost: 10 Rage.
“Don’t worry about me, just focus on healing!” Now at full health and in Defensive Stance, Morning Wind’s damage was reduced by 25%. Without a shield, the passive Iron Body effect would still boost his defense, but he didn’t want to expose that, so he switched to shield. With one less weapon in his left hand, his burst damage fell sharply. He couldn’t use Berserker’s Gale Strike and Rage Strike for now, but the shield allowed him to store Rage. His main hand could use Bloodlust, his left hand Shield Slam; each skill provided 15 Rage.
“Damn, how can this warrior have both Berserker and Shielded Warrior talents? Isn’t that overpowered?” The Weapon Warrior watching from the sidelines realized Morning Wind had dual talents after seeing him switch stances and use Shield Slam and Devastating Strike.
“Isn’t Berserker supposed to have trash damage? Why is he so powerful?” Some were confused. It was known that Berserkers were weak, so how could Morning Wind’s burst be so strong? They didn’t realize that besides having maxed skills, Morning Wind could execute them at over 90% completion, with damage nearly matching the skill description.
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Both patrol soldiers’ aggro was now focused on Morning Wind, who stood his ground. He switched his left-hand shield back to a one-handed sword, used a support skill near Priest Xiaoyue, then leapt back to his original position, dealing damage to both patrol soldiers. Nearly at full Rage, Morning Wind used Bloodlust, followed by Dragon Strike, Gale Strike, and Heroic Strike, and immediately triggered Rage Strike upon crit. The patrol soldier he’d been focusing was already down, and the remaining one was no longer a problem.
Morning Wind switched back to shield, blocking the patrol soldier’s attacks. The team of five quickly finished off the last patrol soldier. Beside the corpses, Morning Wind picked up a special dark gray key, likely to trigger a quest. Killing patrol soldiers might drop certain tribal items for quest completion.
Bloodthirsty Werewolf’s Mystery: Tribal Key. Unlocks the door to the Bloodthirsty Troll’s Alchemy Nest.
Bloodthirsty Werewolf? Like the Blood Dragonkin, possessing a neutral transformation form? Morning Wind knew well that in the grand tribal assault against the Alliance, Blood Dragonkin, Bloodthirsty Werewolves, and Bat Demons were the tribe’s strongest main force. He hadn’t expected, because of his own actions, that these two boss-level beasts would be discovered—was he rewriting history?
“Morning Wind, how can you possess both Berserker and Shielded Warrior talents?” Frost noticed Morning Wind staring at the dark gray key in a daze and broke his silence.
“I got a talent gem from a quest. At level 10, I could choose dual talents. Now I’m much stronger!” The talent gem had already been exposed on the official site, and players worldwide were seeking it. But it was extremely rare, and no one was willing to sell—priceless.
“So it really is the talent gem. You’re so lucky.” Frost, clad in pale gray armor, was a bit envious. She hadn’t expected Morning Wind to get a talent gem at the start of the game. With just that, Morning Wind could become a powerhouse. From the recent battle, Frost also saw clearly that Morning Wind’s gaming ability was indeed high. “You already have the Berserker passive ‘Single-minded Fury’?”
Berserkers have two powerful offensive passive skills: Single-minded Fury and Titan’s Grip—both rare, especially Titan’s Grip, which few worldwide possess. These two skills define two different Berserker paths: dual-wielding one-handed swords (Single-minded Fury) and dual-wielding two-handed weapons (Titan’s Grip). Judging by Morning Wind’s destructive power, Frost could tell he had Single-minded Fury.
Titan’s Grip: Passive skill. Allows you to dual-wield a pair of two-handed weapons.
Single-minded Fury: Passive skill. When dual-wielding one-handed weapons, all damage increases by 25%, and your off-hand weapon deals an extra 30% damage.
(Melee classes can only wield two one-handed weapons or one two-handed weapon. Berserkers with Titan’s Grip can wield two two-handed weapons one-handed.)
“Yes, I’ve learned Single-minded Fury, just missing Titan’s Grip.” In truth, Morning Wind already had Titan’s Grip, but he didn’t want to draw too much attention. From his previous burst, anyone could guess he had Single-minded Fury. In front of them, Morning Wind planned to dual-wield one-handed swords; as for Titan’s Grip and dual two-handed swords, he intended to use it in Blood Dragon form, so no one would suspect the Blood Dragon was him.
To divert attention from himself, Morning Wind turned to the three Divine War Guild members still lingering nearby and asked, “How did they lure the patrol soldiers over?”
Zhang Xinting, feeding her leopard pet, snorted, “They tried to team up with us for leveling several times and were rejected. Then they accidentally encountered the patrol soldiers, saw us nearby, and lured them over hoping to survive. Truly not men!”
“Who are you calling not a man…” The irritable Barbarian Weapon Warrior, hearing Zhang Xinting’s pointed remark, lost his patience and cursed. But before he could finish, Morning Wind charged over, his two one-handed swords cutting him down in a flurry, “I’m talking about you—what Divine War Guild? Just trash!”
“You…” An Elf Hunter backed away two steps, unsure if from fear or anger, unable to speak. He knew the Weapon Warrior would have to wait until tomorrow to log in, wasting a whole day. Unlike most Divine War Guild members, he didn’t really care about the guild’s reputation, but clearly, Morning Wind wasn’t someone to be trifled with.
Morning Wind gave him a cold sneer, switched to shield, and unleashed a skill combo, storing enough Rage to burst and knock him down. The previously stunned Mage now wanted to help, but it was too late. He hadn’t expected Morning Wind to disregard the Divine War Guild’s reputation and resort to violence.
“You dare provoke our Divine War Guild? You have a death wish?” Even knowing he couldn’t win, the Mage was full of bravado. The Divine War Guild was rarely challenged, not even by the top three major guilds, let alone a player like Morning Wind. Even if he was a skilled player, even with dual talents—so what? Divine War Guild could camp him offline every day and ruin his game.
“So what if you’re Divine War Guild? Go tell your guild leader Zhang Tianyi that Duan Morning Wind will avenge the car crash—he’d better watch himself when leaving the main city!” Morning Wind spat the words, then burst forward again. Against a Mage without even an Ice Barrier, Morning Wind dispatched him even faster.
The Mage, cut down by Morning Wind, couldn’t believe it—usually only Divine War Guild members dared to say “watch yourself when leaving the main city,” but now someone had dared to say it to them, naming their guild leader. Who was this guy? Even the leaders of the three great guilds wouldn’t dare say that.
Cheng Xue and the others were stunned, especially Frost, the former professional player, who watched Morning Wind unmoving, lost in thought. She seemed to glimpse a spark in him, but recalling the ruthless reality of the pro league, she found it unlikely.
Perhaps only Frost and Zhang Xinting realized that Morning Wind’s skill execution exceeded 90% completion. Even professional Zhang Xinting could sometimes reach 90%, but usually hovered around 80–87%, rarely breaking higher. Among all classes, aside from Monks and Rogues, Warriors had the highest skill completion rate. Ordinary players managed 50–70%; even pros, at this stage, could hit 80% at most. Thus, Warriors were considered weak for now, especially Berserkers who demand top-tier weapons. But Morning Wind, this Berserker, was abnormally exceptional—could it be due to dual talents?